
Updated AngularJS from v1.2.16 to v1.2.29. As needed, I’ll revisit this logic, and probably add some additional support as users request it. It currently supports: Files, Tracks, Clips, and Transitions, with some properties being imported (such as animated fade in/out support, volume fade in/out support, transition up/down support). Initial support for opening legacy 1.x OpenShot project files has been added. I currently have 3 build servers running (Windows 10, OS X 10.11, Ubuntu 14.04) and creating builds automatically.

It checks Git for updates, re-compiles libraries, freezes the OpenShot Python 3 application (along with dependencies), signs the Windows / Mac versions, and uploads the files to Amazon S3, and lists these files on the website. really just a cool Python script which is scheduled to run every few hours). So, I have built a cross-platform build server (i.e. While some users compile everything manually, and some Linux users get updates delivered through our PPA, Windows, Mac, and certain Linux users must wait for me to create a new installer (which takes lots of time). One of the biggest challenges for testers and myself is to speed up the cycle from bug fix to testable release. And, for files without an audio track, it allows the frame rate to be adjusted (useful for animations / image sequences). It also allows the name, tags, and frame start/end to be modified for a file. Doing so will create a single clip, and basically treat the sequence of images as a video file.Īdded a new file properties dialog, which displays all known video/audio details about a file. 001.jpg, 002.jpg, 003.jpg, etc.) into the project files, and it will now prompt you to import the file as an image sequence.

Just drop a single file from a sequence (i.e. General support for image sequences has been added in Beta 4. I could write an entire update on these 2 points alone, they both took a huge amount of time to troubleshoot, and are reasonably well documented on Github. Both of these issues have been fixed, and a big thanks for all the testers who helped me with each experimental revision. There were 2 really big issues with the previous beta releases: some Mac computers could not launch OpenShot due to incompatibilities between the CPU and certain libraries (compiled with brew), and random crashes with Windows during preview/playback. De belangrijkste verbeteringen in deze uitgave zijn hieronder voor je op een rijtje gezet: Improved Compatibility & Stability Waren de eerste bèta's alleen beschikbaar voor donateurs van de kickstarter-campagne, deze versie kan door iedereen worden gedownload. Het programma is gemaakt met Python, GTK en het MLT Framework en is te vergelijken met Windows Movie Maker of Apple's iMovie.

OpenShot Video Editor is een opensource-video-editor voor Linux en vanaf versie 2.0 ook voor Windows en OS X.

De vierde bètarelease van OpenShot Video Editor versie 2.0 is beschikbaar gekomen.
